Modifying Air Fuel Ratios
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The most basic mod is probably to alter the Lambda when accelerating. Lambda is AFR/14.7
The map that is changed for that is called LAMFA.
You might want to richen up that map just at high load if you notice some ignition retard in your logs and don't want to reduce timing.
The stock map reduces lambda from 1 to 0.98 when the accelerator pedal (via its pedal to torque map ) requests a high relative torque (mrfa_w) of 98% and then drops to 0.92 at 100%.
(When the accelerator presses the kickdown switch, mrfa_w can go above 100%, which is why there is the 104% line.)
This map is handy for quick enrichment, because other maps to do with AFR, react depending on the actual load rather than a requested load.
So this map will richen up the mixture as soon as the pedal is mashed, rather than waiting for the load on the motor to build up.
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As it is though, the map does nothing until practically mashed to the floor. I have adjusted mine as shown below the stock map image.
Now, when I request more than 70% torque the AFR will go rich. Above 80% it will demand 0.9 Lambda which is AFR of 13.2.
Other maps also change the lambda, but the lowest value out of all wins.
Another vital map to alter is KFDZWKG-(Ignition angle correction by shifting the knock limit).
This needs to be zeroed out as you begin tuning. It adds timing for efficiency when Lambda is rich. What it really does is cause knock, which causes the knock control system to retard timing in a big way, causing loss of power for a few seconds after the knock. The second map below shows that when lambda drops below one, ignition timing will remain the same. No extra timing will be added. I was wondering why I got more knock when I was playing with richer lambdas of 0.85. This map was the reason.
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That it for this post.